Shipped on October 13, 2013

I was an Contract Animator at Vicarious Vision on their in-game animation team. I was respoinsible for creating multiple personality idles and conversation of NPC characters such as: Avril, Chieftess, Shark Fin, and other npc. I was then given the opportunity to join the Cinematic Animation team.

Shipped 2014'

I was a Junior Animator on this project. I was responsible for many of the game's main features such as the Enerbeam's swinging, Bounce pads, as well as Sonic's ability to run on water; to name a few.

Shipping Sep. 2015'

I was a cinematic animator. I am responsible for the performance of many characters during their cutscenes. I won't spoil who I've worked on till it shipped. So stay tune.